The Official Guide to Full Color® Spider • 2 Suit
13, 16, 19, 22 & 25 Card Sets
Play the world famous format of Spider • 2 Suit featuring Full Color® Cards now available in 5 different card sets.
We can create an unlimited number of game versions by simply increasing the number of “cards per suit”.
Each increase adds to the degree of difficulty, complexity and endless gaming entertainment.
In this Article you will find the following sections:
- Full Color® Cards
- Spider • 2 Suit • 13, 16, 19, 22 & 25 Card Sets Overview
- Choose a Game & Level to Play
- Game Rules • How to Play
- Game Specifications
- Game Scoring
- Game Settings
- Card Size Selector
- Menubar
- Game Statistics & Analytics
- Favorites
- Custom Backgrounds
- Game Center
- Game Seed Dialer
- Tips & Tricks
- Tutorials & Everything Else
Full Color® Cards
An Original Deck consists of 125 Full Color® Cards of 2 Orange Suits, 2 Blue Suits & 1 White Suit each with 25 cards per suit to create 5 different card sets for you to choose from below in every game of FreeCell.
Each “Card Set” defines the total number of ranks in each suit and therefore:
- Full Color® Spider • 2 Suit 13 • Levels 1 & 2 uses a 13 Card Set with 13 cards per suit • 65 cards to sort
- Full Color® Spider • 2 Suit 16 • Levels 3 & 4 uses a 16 Card Set with 16 cards per suit • 80 cards to sort
- Full Color® Spider • 2 Suit 19 • Levels 5 & 6 uses a 19 Card Set with 19 cards per suit • 95 cards to sort
- Full Color® Spider • 2 Suit 22 • Levels 7 & 8 uses a 22 Card Set with 22 cards per suit • 110 cards to sort
- Full Color® Spider • 2 Suit 25 • Levels 9 & 10 uses a 25 Card Set with 25 cards per suit • 125 cards to sort
Each Card Set consists of a Level with “Undo” and a second Level with “No Undo”.
It doesn’t take long to realize that each increase in a card set is proportionately more challenging to play and win. Some games can be won in under 2 minutes while others can take well over an hour to solve depending on your degree of experience and mastery of play.
FULL COLOR® SPIDER • 2 SUIT • 13
Level 1 • Undo & Level 2 ¶ No Undo
FULL COLOR® SPIDER • 2 SUIT • 16
Level 3 • Undo & Level 4 ¶ No Undo
FULL COLOR® SPIDER • 2 SUIT • 19
Level 5 • Undo & Level 6 ¶ No Undo
FULL COLOR® SPIDER • 2 SUIT • 22
Level 7 • Undo & Level 8 ¶ No Undo
FULL COLOR® SPIDER • 2 SUIT • 25
Level 9 • Undo & Level 10 ¶ No Undo
PICK A GAME & LEVEL OF PLAY
Start at the Home screen to begin!
GAME COMPONENTS
All components are the same in the 13, 16, 19, 22 & 25 Card Sets!
You can play Full Color® Spider • 2 Suit in the 13, 16, 19 22 or 25 Card set with Full Color® Cards.
GAME RULES
How to Play!
- The goal of Spider • 2 Suit game is to place all cards in play into their (8) colored & (1) white foundations.
- Spider 2 Suit, regardless of what Card Set you choose, is played with (2) decks of Full Color® Cards. Spider 2 Suit: uses (2) blue suits and (2) orange suits per deck and (1) white suit per deck and then that is duplicated for a total of (4) blue suits, (4) orange suits and (2) white suits multiplied by the total number of cards in each ranking suit. There are a total of (4) blue suit Color Card™ Foundations and (4) range suit (8) Color Card™ Foundations for a total of (8) Color Card™ Foundations and (1) Any White Card™ Foundations that all of the White Cards™ from both suits go into as explained below.
- White cards are “free cards” and can be removed from the tabletop and placed in the Any White Card™ Foundation which also serves as the “Waste” pile as soon as they become a top card or are dealt out into the draw pile from the stock without any numerical or sequential restrictions.
- Sort the cards down in sequence from the High Card through 1 (e.g. 13~1 for Spider 13 & 25~1 in Spider 25) in the blue colored suits before the stack of cards may be moved into their colored foundation.
- The entire sequence of colored cards must be completely assembled from in the tableaus before they can be moved to a foundation. (e.g. 13~1).
- Any sequence of cards or “portion of a sequence” may be moved as a group. Once an out of sequence card is put on top of any other sequenced cards, that sequence above it can not be moved until the out of sequence card has been removed thusly “untrapping” the stack of sequenced cards.
- You will deal out more cards from the stock when you can't make any more moves due to trapped cards. One new card from the "Stock" pile will be placed on every single tableau on every deal until the stock is exhausted.
- Once all the cards are moved to their completed foundations or all the cards are dealt out of the "Stock" pile and you can’t make any more moves, the game is over.
- Use Gestures and Touch / Tap Preferences to Undo, Redo and Automove cards to obtain the highest scores, shortest time and fewest possible moves.
- Check your Scoring against others around the world in the Competition section.
GAME SPECIFICATIONS
The game specifications itemize all the components and the rules for dealing and playing each game!
GAME SCORE
Real time tracking of your moves, time and scores and more are in the score bar at the bottom of every game!
The key to rising up the leaderboards, winning achievements, awards, competitions and real money is understanding how the Full Color® Solitaire Game Scoring System works.
GAME SCORING
A player’s final score is based on these three factors that are common across all card sets and all levels!
The key to getting the highest scores, rising up the leaderboards, winning achievements, awards, competitions and real money is understanding how the Full Color® Solitaire game scoring system works.
NUMBER OF MOVES
One of the keys to obtaining the highest possible scores in a game is the efficiency in which you play the game. This efficiency is revealed in the number of moves that it takes you to complete a game. You can actually solve a game faster than someone else but end up with a lower score because you made too many moves in the end as you are penalized for each and every move you make and worse, the types of moves you make.
If you can move a card from a tableau to a tableau to free up and move another card or stack of cards below it, you will only have points deducted for a single move. If you move a card to a open cell and then back to a tableau you will have points deducted for the move to the an open cell and more points to move the card back to a tableau. If you could have moved it from tableau to tableau instead, not only do you waste an extra move to an open cell, you waste time and these types of inefficient moves reduce your final score quickly.
If you move a card to a color foundation and then need to bring it back down to a tableau, to facilitate or free up another card to progress the game, you will be penalized for that move as well. You should be very careful how you move cards around if you want to obtain the highest possible scores and consider combinations of Tableau to Tableau moves instead of FreeCell moves if possible.
SPEED OF PLAY
A player is penalized -5 points per second from the beginning of the play until they either Win or Surrender the game which locks in their final score. The more time you sit and think about what card or stacks or cards to move, the more points you lose in all games that are in Competition Mode. Naturally, the faster you can play the game, the higher your score is going to be at the end because you didn’t lose any points due to any wasted time. In summary, speed is paramount in obtaining high scores.
BONUS FOR WINNING
If you should succeed in winning a game you will be awarded a sizable bonus based on the Level of play you are on. The higher the card set and complexity to win, the higher the bonus!
GAME SETTINGS
Discover all of the ways change the settings in your game!
Click here to see a complete list of all Game Settings that you can customize!
CARD SIZE SELECTOR
There are 24 different card sizes to choose from!
Click here to see comprehensive details on how Card Size Selector works inside the game!
At the top of every game you will find the Menubar. Almost every feature and function of the entire app can be accessed from the menubar in a game. Below is a complete list of all the buttons and their functionality!
Virtually ever feature and function of the entire app can be accessed from one of the buttons from the Menubar in a game. Below is a list of all the buttons and their functionality!
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Home Home Scene, Login, Settings |
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Change Game & Level Choose a Game |
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Game Seed Dialer Enter a Specific Game Number & Play it |
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New Game Starts an Entirely New Game Seed |
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Restart Game Restart the Exact Same Game |
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Game Settings Customize All of Your Current Game & Global Settings |
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Help Information Center, Support & Website Links |
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Written & Video Tutorials Knowledge Base in Writing & Video |
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Card Size Selector Increase or Decrease Your Current Card Size |
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Custom Backgrounds Install Custom Pictures or Return to Default |
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Share Kit Takes & Shares Screenshots of Your Game |
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Favorite Games Add Games to Your Favorites List for Quick Access |
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Statistics & Analytics View All Of Your Gameplay & Statistics |
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Turns Score Bar On or Off Displays or hides the score bar on the bottom |
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Game Center Leaderboard, Achievements & Competitions |
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Surrender Game Surrenders Current Game & Goes Back to Menu Options |
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Share on Facebook Post Messages or Screenshots to Your Facebook |
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Automatically Move Cards Moves to Their Next Logical Location |
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Redo Last Move Redo Last Move (If Game is in Undo Mode) |
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Undo Last Move Undo Last Move (If Game is in Undo Mode) |
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CUSTOM BACKGROUNDS
Choose any photo from your entire library to change your background!
GAME STATISTICS & ANALYTICS
Comprehensive details of all of your game play in one location!
QUICKLY REPLAY YOUR FAVORITE GAMES
Access all of your favorite games from the home screen to easily play them again!
Click this link to see all the ways to save and replay your favorite games!
GAME CENTER
Go to Game Center on the Home screen or at the end of every game to access them all! & more!
GAME SEED DIALER
Use our Game Seed Dialer to play any specific game number for any game!
TUTORIALS & EVERYTHING ELSE
Go to the How to Play section in the App or Click on the link below for everything else!